The distribution of video games currently still depends on physical and downloadable models however, the gaming industry is set to follow the evolution of the music and movie industries and move to an unlimited streaming model. This development is still in its early stages and, enabled by technologies such as 5G, will create new revenue opportunities for telcos as the technical challenges are overcome.
Intel and Artesyn are working with cloud gaming content providers and wireless operators to make streamed gaming a reality. During this webinar we will review the latest cloud gaming developments and explain how telcos can now offer their subscribers a cloud gaming service under their own brand to monetize the investment in their 5G and FTTH network infrastructure.